ARLauncher.java 文件源码

java
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项目:trascendentAR 作者:
@Override
public void initialize(ApplicationListener listener, AndroidApplicationConfiguration config){
    //Las siguientes dos lines son necesaria para poder añadir markers de la manera que ARToolKit lo maneja
    AssetHelper assetHelper = new AssetHelper(getAssets());
    assetHelper.cacheAssetFolder(this, "Data");

    mainLayout = new FrameLayout(this);
    config.r = 8;
    config.g = 8;
    config.b = 8;
    config.a = 8;

    //Configuraciones basicas
    requestWindowFeature(Window.FEATURE_NO_TITLE);
    getWindow().addFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN);
    getWindow().setFormat(PixelFormat.TRANSLUCENT);
    getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
    setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);

    gameView = initializeForView(listener, config);

    if(graphics.getView() instanceof SurfaceView){
        SurfaceView glView = (SurfaceView)graphics.getView();
        glView.getHolder().setFormat(PixelFormat.TRANSLUCENT);
    }

    setContentView(mainLayout);
}
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