/**
* Draw into the provided canvas. Assumes that the canvas has been rotated
* accordingly and the size has been set. The effect will be drawn the full
* width of X=0 to X=width, beginning from Y=0 and extending to some factor <
* 1.f of height.
*
* @param canvas Canvas to draw into
* @return true if drawing should continue beyond this frame to continue the
* animation
*/
public boolean draw(Canvas canvas) {
update();
final float centerX = mBounds.centerX();
final float centerY = mBounds.height() - mRadius;
canvas.scale(1.f, Math.min(mGlowScaleY, 1.f) * mBaseGlowScale, centerX, 0);
final float displacement = Math.max(0, Math.min(mDisplacement, 1.f)) - 0.5f;
float translateX = mBounds.width() * displacement / 2;
mPaint.setAlpha((int) (0xff * mGlowAlpha));
canvas.drawCircle(centerX + translateX, centerY, mRadius, mPaint);
boolean oneLastFrame = false;
if (mState == STATE_RECEDE && mGlowScaleY == 0) {
mState = STATE_IDLE;
oneLastFrame = true;
}
return mState != STATE_IDLE || oneLastFrame;
}
LauncherEdgeEffect.java 文件源码
java
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项目:FlickLauncher
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