def test_texture_sampler():
'''Test the texture_sampler function'''
# Compile and reload plugin modules
from .. import plugins
plugins._import_plugins()
# Get texture_sampler
from ..plugins.textureSampler import texture_sampler
from maya import cmds
cmds.file(new=True, force=True)
plugins.safe_reload('textureSampler')
ramp = cmds.shadingNode('ramp', asTexture=True)
spotlight = cmds.shadingNode('spotLight', asLight=True)
sampler = texture_sampler(ramp, [(0.5, 0.0), (0.5, 0.5), (0.5, 1.0)])
sampler.connect('color', [spotlight])
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