def setUp(self):
SpamcontrolTestCase.setUp(self)
with open(b3.getAbsolutePath('@b3/conf/plugin_spamcontrol.ini')) as default_conf:
self.init_plugin(default_conf.read())
self.joe = FakeClient(self.console, name="Joe", exactName="Joe", guid="zaerezarezar", groupBits=1)
self.joe.connects("1")
# let's say our game has a new event : EVT_CLIENT_RADIO
EVT_CLIENT_RADIO = self.console.Events.createEvent('EVT_CLIENT_RADIO', 'Event client radio')
# teach the Spamcontrol plugin how to react on such events
def onRadio(this, event):
new_event = Event(type=event.type, client=event.client, target=event.target, data=event.data['text'])
this.onChat(new_event)
self.p.onRadio = new.instancemethod(onRadio, self.p, SpamcontrolPlugin)
self.p.registerEvent('EVT_CLIENT_RADIO', self.p.onRadio)
# patch joe to make him able to send radio messages
def radios(me, text):
me.console.queueEvent(Event(type=EVT_CLIENT_RADIO, client=me, data={'text': text}))
self.joe.radios = new.instancemethod(radios, self.joe, FakeClient)
test_game_specific.py 文件源码
python
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