textureAtlas.py 文件源码

python
阅读 19 收藏 0 点赞 0 评论 0

项目:pytorch_fnet 作者: AllenCellModeling 项目源码 文件源码
def _atlas_single_channel(self, channel, dims):
        scale = (float(dims.tile_width) / float(self.aics_image.size_x), float(dims.tile_height) / float(self.aics_image.size_y))

        channel_data = self.aics_image.get_image_data("XYZ", C=channel)
        # renormalize
        channel_data = channel_data.astype(np.float32)
        channel_data *= 255.0/channel_data.max()

        atlas = np.zeros((dims.atlas_width, dims.atlas_height))
        i = 0
        for row in range(dims.rows):
            top_bound, bottom_bound = (dims.tile_height * row), (dims.tile_height * (row + 1))
            for col in range(dims.cols):
                if i < self.aics_image.size_z:
                    left_bound, right_bound = (dims.tile_width * col), (dims.tile_width * (col + 1))
                    tile = zoom(channel_data[:,:,i], scale)
                    atlas[left_bound:right_bound, top_bound:bottom_bound] = tile.astype(np.uint8)
                    i += 1
                else:
                    break
        # transpose to YX for input into CYX arrays
        return atlas.transpose((1, 0))
评论列表
文章目录


问题


面经


文章

微信
公众号

扫码关注公众号