def draw(self, context):
menu = utils_core.Menu(self)
if utils_core.get_mode() == utils_core.texture_paint:
menu.add_item().prop(context.tool_settings.image_paint,
"use_symmetry_x", toggle=True)
menu.add_item().prop(context.tool_settings.image_paint,
"use_symmetry_y", toggle=True)
menu.add_item().prop(context.tool_settings.image_paint,
"use_symmetry_z", toggle=True)
else:
menu.add_item().menu(SymmetryMenu.bl_idname)
menu.add_item().menu(SymmetryRadialMenu.bl_idname)
menu.add_item().prop(context.tool_settings.sculpt,
"use_symmetry_feather", toggle=True)
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