def draw(self, context):
layout = self.layout
col = layout.column(align=True)
col.operator(
"scene.export_animations",
text="Export Animations",
icon="RENDER_ANIMATION")
col.separator()
col.operator(
"scene.export_to_game",
text="Export to CryEngine",
icon_value=bcry_icons["crye"].icon_id)
col.separator()
#------------------------------------------------------------------------------
# BCry Exporter Menu:
#------------------------------------------------------------------------------
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