def _connect(self, game_params, solver_params):
self.dt = game_params['dt']
self.w = game_params['width']
self.inv_m = np.float32(1./game_params['m'])
self.v_max = game_params['v_max']
self.c_0_w_accel = solver_params['controler_0']['w_accel']
self.c_0_w_progress = solver_params['controler_0']['w_progress']
self.c_1_w_progress = solver_params['controler_1']['w_progress']
self.c_1_w_mines = solver_params['controler_1']['w_mines']
self.c_1_w_step_size = solver_params['controler_1']['w_step_size']
self.d_mines = game_params['d_mines']
self.n_mines = game_params['n_mines']
self.v_max = game_params['v_max']
self.switch_interval = solver_params['switch_interval']
self.srng = RandomStreams()
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