def register():
for c in classes:
register_class(c)
bpy.app.handlers.render_complete.append(slot_handler)
bpy.types.Scene.record_settings = BoolProperty(
name = "Record Render Settings",
description="After eacher render save the render settings in current render slot",
default=False)
bpy.types.Scene.master_scene = BoolProperty(
name = "Master Scene",
description="When working with multiple scenes, make this the master scene to copy settings from",
default=False)
bpy.types.WindowManager.recent_render = StringProperty(
name = "Recently Rendered Slot",
description = "Shows the most recently rendered slot",
default=""
)
wm = bpy.context.window_manager
km = wm.keyconfigs.addon.keymaps.new(name='Image', space_type='IMAGE_EDITOR')
kmi = km.keymap_items.new('scene.render_slot_restore', 'J', 'PRESS', ctrl=True)
评论列表
文章目录