decompose.py 文件源码

python
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项目:Urho3D-Blender-Mod 作者: Mike3D 项目源码 文件源码
def __init__(self):
        # Index of the vertex in the Blender buffer
        self.blenderIndex = None
        # Position of the vertex: Vector((0.0, 0.0, 0.0))
        self.pos = None
        # Normal of the vertex: Vector((0.0, 0.0, 0.0))
        self.normal = None
        # Color of the vertex: (0, 0, 0, 0)...(255, 255, 255, 255)
        self.color = None
        # UV coordinates of the vertex: Vector((0.0, 0.0))..Vector((1.0, 1.0))
        self.uv = None
        # UV2 coordinates of the vertex: Vector((0.0, 0.0))..Vector((1.0, 1.0))
        self.uv2 = None
        # Tangent of the vertex: Vector((0.0, 0.0, 0.0, 0.0))
        self.tangent = None
        # Bitangent of the vertex: Vector((0.0, 0.0, 0.0))
        self.bitangent = None
        # Bones weights: list of tuple(boneIndex, weight)
        self.weights = None

    # returns True is this vertex is a changed morph of vertex 'other'
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