def console_math_data():
from mathutils import Matrix, Vector, Quaternion, Euler
data_matrix = {}
data_quat = {}
data_euler = {}
data_vector = {}
data_vector_array = {}
for key, var in console_namespace().items():
if key[0] == "_":
continue
state_prop = bpy.context.window_manager.MathVisStatePropList.get(key)
if state_prop:
disp, lock = state_prop.state
if not disp:
continue
var_type = type(var)
if var_type is Matrix:
if len(var.col) != 4 or len(var.row) != 4:
if len(var.col) == len(var.row):
var = var.to_4x4()
else: # todo, support 4x3 matrix
continue
data_matrix[key] = var
elif var_type is Vector:
if len(var) < 3:
var = var.to_3d()
data_vector[key] = var
elif var_type is Quaternion:
data_quat[key] = var
elif var_type is Euler:
data_euler[key] = var
elif var_type in {list, tuple} and is_display_list(var):
data_vector_array[key] = var
return data_matrix, data_quat, data_euler, data_vector, data_vector_array
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