def mouse_to_plane(self, context, event, origin=Vector((0, 0, 0)), normal=Vector((0, 0, 1))):
"""
convert mouse pos to 3d point over plane defined by origin and normal
"""
region = context.region
rv3d = context.region_data
co2d = (event.mouse_region_x, event.mouse_region_y)
view_vector_mouse = region_2d_to_vector_3d(region, rv3d, co2d)
ray_origin_mouse = region_2d_to_origin_3d(region, rv3d, co2d)
pt = intersect_line_plane(ray_origin_mouse, ray_origin_mouse + view_vector_mouse,
origin, normal, False)
# fix issue with parallel plane
if pt is None:
pt = intersect_line_plane(ray_origin_mouse, ray_origin_mouse + view_vector_mouse,
origin, view_vector_mouse, False)
return pt
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