def edit_asset_type_ui(self, table):
column = table.columnCount()
name_column = None
for i in range(0, column):
head_item = table.horizontalHeaderItem(i)
if head_item.text() == 'name':
name_column = i
break
# get selected rows
selected = table.selectedItems()
lists = []
for item in selected:
if item.column() == name_column:
lists.append(item.text())
if lists == []:
self.message('Not Selected Set', 2)
return
name = lists[0]
# widget
loader = QtUiTools.QUiLoader()
file = QtCore.QFile(self.combo_dialog_path)
#file.open(QtCore.QFile.ReadOnly)
window = self.setProjectDialog = loader.load(file, self)
file.close()
# edit widget
#copy = db.studio()
copy = self.db_studio
window.setWindowTitle(('Edit Asset Type: ' + name))
window.combo_dialog_label.setText('New Name of Set:')
window.combo_dialog_combo_box.addItems(copy.asset_types)
window.combo_dialog_cancel.clicked.connect(partial(self.close_window, window))
window.combo_dialog_ok.clicked.connect(partial(self.edit_asset_type_action, name, window))
# set modal window
window.setWindowModality(QtCore.Qt.WindowModal)
window.setAttribute(QtCore.Qt.WA_DeleteOnClose, True)
window.show()
print('edit asset type')
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