def doMove(self,move,score):
if move:
self.putTile()
self.drawChange(score)
if self.isGameOver():
if wx.MessageBox(u"????????????",u"??",
wx.YES_NO|wx.ICON_INFORMATION)==wx.YES:
bstScore = self.bstScore
self.initGame()
self.bstScore = bstScore
self.drawAll()
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