def __init__(self, parent, controller, tagname, title):
"""
Constructor
@param parent: Parent wx.Window of dialog for modal
@param controller: Reference to project controller
@param tagname: Tagname of project POU edited
@param title: Title of dialog frame
"""
wx.Dialog.__init__(self, parent, title=title)
# Save reference to
self.Controller = controller
self.TagName = tagname
# Label for preview
self.PreviewLabel = wx.StaticText(self, label=_('Preview:'))
# Create Preview panel
self.Preview = wx.Panel(self, style=wx.SIMPLE_BORDER)
self.Preview.SetBackgroundColour(wx.WHITE)
# Add function to preview panel so that it answers to graphic elements
# like Viewer
setattr(self.Preview, "GetDrawingMode", lambda: FREEDRAWING_MODE)
setattr(self.Preview, "GetScaling", lambda: None)
setattr(self.Preview, "GetBlockType", controller.GetBlockType)
setattr(self.Preview, "IsOfType", controller.IsOfType)
# Bind paint event on Preview panel
self.Preview.Bind(wx.EVT_PAINT, self.OnPaint)
# Add default dialog buttons sizer
self.ButtonSizer = self.CreateButtonSizer(wx.OK | wx.CANCEL | wx.CENTRE)
self.Bind(wx.EVT_BUTTON, self.OnOK,
self.ButtonSizer.GetAffirmativeButton())
self.Element = None # Graphic element to display in preview
self.MinElementSize = None # Graphic element minimal size
# Variable containing the graphic element name when dialog is opened
self.DefaultElementName = None
self.Fit()
# List of variables defined in POU {var_name: (var_class, var_type),...}
self.VariableList = {}
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