def __init__(self, audio_dir=os.curdir, audio_rate=11025, mod_path=os.curdir,
name=None, play_key='F8', relay_key='=', use_aliases=True):
"""
Args:
audio_dir (str): Path for finding audio.
audio_rate (int): The sample rate the game accepts.
mod_path (str): Path to the mod folder (e.g. "Steam/SteamApps/common/Team Fortress 2/tf2")
name (str): The name of the game.
play_key (str): The key used to start/stop music in-game.
relay_key (str): The key used to interact with the game.
use_aliases (bool): Whether or not to use aliases to select songs in-game.
"""
self.audio_dir = audio_dir
self.audio_rate = audio_rate
self.mod_path = mod_path
self.name = unidecode.unidecode(name)
self.play_key = play_key if bindable(play_key) else "F8"
self.relay_key = relay_key if bindable(relay_key) else "="
self.use_aliases = use_aliases
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