stats.py 文件源码

python
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项目:EternityII 作者: lumy 项目源码 文件源码
def log_stats(self, generation, population, selected, n_mutated, scores):
    """
      Stats to be logged:
        Generation : Represant the iteration you're on
        mutated : Represent the mutated population
        mutation_percent : Percentage of mutation
        fitness_ind : Fitness of all individue
        group_fitness : Fitness of all groups
        population : Population at this time.
        score : One score for the Puzzle
        record: fitness_ind and fitness_group compiled by stats. (min max avg)
    :param generation: The current iteration you're on
    :param population: The current population you're using
    :param n_mutated: The number of mutated element.
    :return:
    """
    record = self.stats.compile(population)
    self.populations.append(population)
    self.logbook.record(generations=generation, mutated=n_mutated, mutation_percent=config.mutate_inpd,
                        nb_full_connected=len([x for x in population if x.fitness_ind.values[0] == 4]),
                        connections_completions=scores[0], score=scores[1], selected=selected, **record)
    # I case we need to keep famous big scores.
    # self.famous.update(self.pop)
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