def event_dispatcher(self, context, type_op):
if type_op == 'start':
wm = context.window_manager
self._timer = wm.event_timer_add(self.speed, context.window)
wm.modal_handler_add(self)
osc_statemachine['status'] = RUNNING
props = context.scene.generic_osc
paths = context.scene.generic_osc_list
start_server_comms(props.ip, props.port, [i.path for i in paths])
if type_op == 'end':
# osc_statemachine['server'].shutdown()
osc_statemachine['server'].shutdown()
osc_statemachine['server'].server_close()
osc_statemachine['status'] = STOPPED
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