loltanks.py 文件源码

python
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项目:loltanks 作者: whentze 项目源码 文件源码
def main(screen):
  screen.clear()
  screen.keypad(True)
  curses.curs_set(False)
  width = curses.COLS
  height = curses.LINES

  if(height < 20 or width < 50):
    raise RuntimeError("This terminal is too damn small!")

  if not (curses.has_colors()):
    raise RuntimeError("This terminal does not support colors!")

  if not (curses.can_change_color()):
    raise RuntimeError("This terminal does not support changing color definitions!")

  conf = configs.nice_conf
  menu.confmenu(conf, screen)

  screen.nodelay(True)
  screen.clear()
  screen.refresh()
  mainwin = curses.newwin(height-7, width, 0, 0)
  statuswin = curses.newwin(7, width, height-7, 0)

  while(1):
    world = World(mainwin, conf)
    activeplayer = 0
    n_turns = 1

    for p in itertools.cycle(world.players):
      if(p.isdead):
        continue
      world.wind = randint(max(-conf['wind_max'], world.wind-conf['wind_change']),
                           min( conf['wind_max'], world.wind+conf['wind_change']))
      p.isactive = True
      p.active_shots = 0
      while ((p.isactive or p.active_shots > 0) and not len([p for p in world.players if not p.isdead]) <= 1 ):
        gamestep(screen, mainwin, statuswin, p, world, conf, n_turns)
      if (len([p for p in world.players if not p.isdead]) == 1):
        gameover(screen, [p for p in world.players if not p.isdead][0])
        break
      if (len([p for p in world.players if not p.isdead]) == 0):
        gameover(screen, None)
        break
      n_turns += 1
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