def test_tstate_lock(self):
# Test an implementation detail of Thread objects.
started = _thread.allocate_lock()
finish = _thread.allocate_lock()
started.acquire()
finish.acquire()
def f():
started.release()
finish.acquire()
time.sleep(0.01)
# The tstate lock is None until the thread is started
t = threading.Thread(target=f)
self.assertIs(t._tstate_lock, None)
t.start()
started.acquire()
self.assertTrue(t.is_alive())
# The tstate lock can't be acquired when the thread is running
# (or suspended).
tstate_lock = t._tstate_lock
self.assertFalse(tstate_lock.acquire(timeout=0), False)
finish.release()
# When the thread ends, the state_lock can be successfully
# acquired.
self.assertTrue(tstate_lock.acquire(timeout=5), False)
# But is_alive() is still True: we hold _tstate_lock now, which
# prevents is_alive() from knowing the thread's end-of-life C code
# is done.
self.assertTrue(t.is_alive())
# Let is_alive() find out the C code is done.
tstate_lock.release()
self.assertFalse(t.is_alive())
# And verify the thread disposed of _tstate_lock.
self.assertTrue(t._tstate_lock is None)
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