def __init__(self, console_handle, fileno, stream_name, encoding):
super(WinUnicodeConsoleOutput, self).__init__(
fileno, '<Unicode console %s>' % stream_name, encoding)
# Handle to use for WriteConsoleW
self._console_handle = console_handle
# Loads the necessary function.
# These types are available on linux but not Mac.
# pylint: disable=no-name-in-module,F0401
from ctypes import byref, GetLastError, POINTER, windll, WINFUNCTYPE
from ctypes.wintypes import BOOL, DWORD, HANDLE, LPWSTR
from ctypes.wintypes import LPVOID # pylint: disable=no-name-in-module
self._DWORD = DWORD
self._byref = byref
# <http://msdn.microsoft.com/en-us/library/ms687401.aspx>
self._WriteConsoleW = WINFUNCTYPE(
BOOL, HANDLE, LPWSTR, DWORD, POINTER(DWORD), LPVOID)(
('WriteConsoleW', windll.kernel32))
self._GetLastError = GetLastError
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