PlayCatchGame.py 文件源码

python
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项目:CatchGame-QLearningExample-TensorFlow 作者: solaris33 项目源码 文件源码
def drawState(fruitRow, fruitColumn, basket):
  global gridSize
  # column is the x axis
  fruitX = fruitColumn 
  # Invert matrix style points to coordinates
  fruitY = (gridSize - fruitRow + 1)
  statusTitle = "Wins: " + str(winCount) + "  Losses: " + str(loseCount) + "  TotalGame: " + str(numberOfGames)
  axis.set_title(statusTitle, fontsize=30)
  for p in [
    patches.Rectangle(
        ((ground - 1), (ground)), 11, 10,
        facecolor="#000000"      # Black
    ),
    patches.Rectangle(
        (basket - 1, ground), 2, 0.5,
        facecolor="#FF0000"     # No background
    ),
    patches.Rectangle(
        (fruitX - 0.5, fruitY - 0.5), 1, 1,
        facecolor="#FF0000"       # red 
    ),   
    ]:
      axis.add_patch(p)
  display.clear_output(wait=True)
  display.display(pl.gcf())
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