def set_device(device):
"""Sets the current device.
Usage of this function is discouraged in favor of :any:`device`. In most
cases it's better to use ``CUDA_VISIBLE_DEVICES`` environmental variable.
Arguments:
device (int): selected device. This function is a no-op if this
argument is negative.
"""
if device >= 0:
torch._C._cuda_setDevice(device)
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