def join(self, timeout=None):
"""Wait until the thread terminates.
This blocks the calling thread until the thread whose join() method is
called terminates -- either normally or through an unhandled exception
or until the optional timeout occurs.
When the timeout argument is present and not None, it should be a
floating point number specifying a timeout for the operation in seconds
(or fractions thereof). As join() always returns None, you must call
isAlive() after join() to decide whether a timeout happened -- if the
thread is still alive, the join() call timed out.
When the timeout argument is not present or None, the operation will
block until the thread terminates.
A thread can be join()ed many times.
join() raises a RuntimeError if an attempt is made to join the current
thread as that would cause a deadlock. It is also an error to join() a
thread before it has been started and attempts to do so raises the same
exception.
"""
if not self.__initialized:
raise RuntimeError("Thread.__init__() not called")
if not self.__started.is_set():
raise RuntimeError("cannot join thread before it is started")
if self is current_thread():
raise RuntimeError("cannot join current thread")
if __debug__:
if not self.__stopped:
self._note("%s.join(): waiting until thread stops", self)
self.__block.acquire()
try:
if timeout is None:
while not self.__stopped:
self.__block.wait()
if __debug__:
self._note("%s.join(): thread stopped", self)
else:
deadline = _time() + timeout
while not self.__stopped:
delay = deadline - _time()
if delay <= 0:
if __debug__:
self._note("%s.join(): timed out", self)
break
self.__block.wait(delay)
else:
if __debug__:
self._note("%s.join(): thread stopped", self)
finally:
self.__block.release()
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