def startup():
global aboutopened
screen.blit(bg, (1, 1))
screen.blit(tskbar, (0,440))
screen.blit(tskbar, (0,0))
if aboutopened:
screen.blit(close, (280,0))
if not aboutopened:
screen.blit(sdicon, (280,0))
screen.blit(logo, (288,448))
screen.blit(menu, (0,440))
screen.blit(respring, (240,0))
screen.blit(dbtb, (0,0))
display_text(time,black,35,50,440)
pygame.display.flip()
# Create stuff to log
if not runningBootPy:
print ("Current Platform: ", sys.platform)
print ("Current Revision: ", currev)
print ("Pygame Version", pygame.ver)
mainLoop()
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