def image(self):
if self.stale:
self._srf = self.render()
self._rotated = None
self.stale = False
self._avgColor = None
srf = self._srf
a = self.angle
if a:
r = self._rotated
if r and r[0] == a: srf = r[1]
else:
srf = pygame.transform.rotate(srf, -a)
self._rotated = a, srf
return srf
评论列表
文章目录