def todo_test_gl_get_attribute(self):
# __doc__ (as of 2008-08-02) for pygame.display.gl_get_attribute:
# pygame.display.gl_get_attribute(flag): return value
# get the value for an opengl flag for the current display
#
# After calling pygame.display.set_mode() with the pygame.OPENGL flag,
# it is a good idea to check the value of any requested OpenGL
# attributes. See pygame.display.gl_set_attribute() for a list of
# valid flags.
#
self.fail()
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