def todo_test_gl_set_attribute(self):
# __doc__ (as of 2008-08-02) for pygame.display.gl_set_attribute:
# pygame.display.gl_set_attribute(flag, value): return None
# request an opengl display attribute for the display mode
#
# When calling pygame.display.set_mode() with the pygame.OPENGL flag,
# Pygame automatically handles setting the OpenGL attributes like
# color and doublebuffering. OpenGL offers several other attributes
# you may want control over. Pass one of these attributes as the flag,
# and its appropriate value. This must be called before
# pygame.display.set_mode()
#
# The OPENGL flags are;
# GL_ALPHA_SIZE, GL_DEPTH_SIZE, GL_STENCIL_SIZE, GL_ACCUM_RED_SIZE,
# GL_ACCUM_GREEN_SIZE, GL_ACCUM_BLUE_SIZE, GL_ACCUM_ALPHA_SIZE,
# GL_MULTISAMPLEBUFFERS, GL_MULTISAMPLESAMPLES, GL_STEREO
self.fail()
评论列表
文章目录