def __main_thread_fn(self):
while 1:
for event in pygame.event.get():
if event.type == pygame.JOYBUTTONDOWN:
self.__functionDict['button'][event.button]('down')
elif event.type == pygame.JOYBUTTONUP:
self.__functionDict['button'][event.button]('up')
for i in range(self.__joyStick.get_numaxes()):
self.__switch_determine('axis', i,
self.__get_axis_status(self.__joyStick.get_axis(i)))
hatValue = self.__joyStick.get_hat(0)
for i in range(2): self.__switch_determine('hat', i, hatValue[i])
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