def get_num():
got_num = ""
while(True):
for event in pygame.event.get():
if event.type == pygame.QUIT:
sys.exit(0)
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_0:
got_num += "0"
if event.key == pygame.K_1:
got_num += "1"
if event.key == pygame.K_2:
got_num += "2"
if event.key == pygame.K_3:
got_num += "3"
if event.key == pygame.K_4:
got_num += "4"
if event.key == pygame.K_5:
got_num += "5"
if event.key == pygame.K_6:
got_num += "6"
if event.key == pygame.K_7:
got_num += "7"
if event.key == pygame.K_8:
got_num += "8"
if event.key == pygame.K_9:
got_num += "9"
if event.key == pygame.K_RETURN:
if got_num != "":
return int(got_num)
#Call get_nested_values recursively if value is a dict or list, otherwise just
# append value to values.
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