pixelarray_test.py 文件源码

python
阅读 33 收藏 0 点赞 0 评论 0

项目:Projects 作者: it2school 项目源码 文件源码
def test_ass_subscript (self):
        for bpp in (8, 16, 24, 32):
            sf = pygame.Surface ((6, 8), 0, bpp)
            sf.fill ((255, 255, 255))
            ar = pygame.PixelArray (sf)

            # Test ellipse working
            ar[...,...] = (0, 0, 0)
            self.assertEqual (ar[0,0], 0)
            self.assertEqual (ar[1,0], 0)
            self.assertEqual (ar[-1,-1], 0)
            ar[...,] = (0, 0, 255)
            self.assertEqual (ar[0,0], sf.map_rgb ((0, 0, 255)))
            self.assertEqual (ar[1,0], sf.map_rgb ((0, 0, 255)))
            self.assertEqual (ar[-1,-1], sf.map_rgb ((0, 0, 255)))
            ar[:,...] = (255, 0, 0)
            self.assertEqual (ar[0,0], sf.map_rgb ((255, 0, 0)))
            self.assertEqual (ar[1,0], sf.map_rgb ((255, 0, 0)))
            self.assertEqual (ar[-1,-1], sf.map_rgb ((255, 0, 0)))
            ar[...] = (0, 255, 0)
            self.assertEqual (ar[0,0], sf.map_rgb ((0, 255, 0)))
            self.assertEqual (ar[1,0], sf.map_rgb ((0, 255, 0)))
            self.assertEqual (ar[-1,-1], sf.map_rgb ((0, 255, 0)))

            # Ensure x and y are freed for array[x, y] = p
            # Bug fix: reference counting
            if hasattr(sys, 'getrefcount'):
                class Int(int):
                    """Unique int instances"""
                    pass

                sf = pygame.Surface ((2, 2), 0, 32)
                ar = pygame.PixelArray (sf)
                x, y = Int(0), Int(1)
                rx_before, ry_before = sys.getrefcount (x), sys.getrefcount (y)
                ar[x, y] = 0
                rx_after, ry_after = sys.getrefcount (x), sys.getrefcount (y)
                self.assertEqual (rx_after, rx_before)
                self.assertEqual (ry_after, ry_before)
评论列表
文章目录


问题


面经


文章

微信
公众号

扫码关注公众号