def todo_test_Channel(self):
# __doc__ (as of 2008-08-02) for pygame.mixer.Channel:
# pygame.mixer.Channel(id): return Channel
# Create a Channel object for controlling playback
#
# Return a Channel object for one of the current channels. The id must
# be a value from 0 to the value of pygame.mixer.get_num_channels().
#
# The Channel object can be used to get fine control over the playback
# of Sounds. A channel can only playback a single Sound at time. Using
# channels is entirely optional since pygame can manage them by
# default.
#
self.fail()
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