def __init__(self, width=640, height=400, fps=30, grid=50):
"""Initialize pygame, window, background, font,..."""
pygame.init()
pygame.display.set_caption("Press ESC to quit")
PygView.width = width # make global readable
PygView.height = height
self.screen = pygame.display.set_mode((self.width, self.height), pygame.DOUBLEBUF)
self.background = pygame.Surface(self.screen.get_size()).convert()
self.background.fill((255,255,255)) # fill background white
self.clock = pygame.time.Clock()
self.fps = fps
self.playtime = 0.0
self.grid = grid
#self.font = pygame.font.SysFont('mono', 24, bold=True)
self.loadresources()
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