def check_keydown_events(event, ai_settings, screen,ship,bullets):
"""Respond to keypresses."""
if event.key == pygame.K_RIGHT:
ship.moving_right = True
elif event.key == pygame.K_LEFT:
ship.moving_left = True
elif event.key == pygame.K_SPACE:
fire_bullet(ai_settings, screen,ship,bullets)
elif event.key == pygame.K_q:
sys.exit()
评论列表
文章目录