def check_events(settings, screen, tile_map):
"""Watch for keyboard and mouse events"""
for event in pygame.event.get():
if event.type == pygame.QUIT:
sys.exit()
elif event.type == pygame.KEYDOWN:
check_keydown_events(settings, event, screen, tile_map)
elif event.type == pygame.KEYUP:
check_keyup_events(settings, event, screen, tile_map)
评论列表
文章目录