def handle_events(self):
for event in pygame.event.get():
if event.type == pygame.QUIT:
exit()
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_UP:
self.up_pressed = True
elif event.key == pygame.K_DOWN:
self.down_pressed = True
elif event.key == pygame.K_LEFT:
self.left_pressed = True
elif event.key == pygame.K_RIGHT:
self.right_pressed = True
elif event.key == pygame.K_ESCAPE:
exit()
elif event.type == pygame.KEYUP:
if event.key == pygame.K_UP:
self.up_pressed = False
elif event.key == pygame.K_DOWN:
self.down_pressed = False
elif event.key == pygame.K_LEFT:
self.left_pressed = False
elif event.key == pygame.K_RIGHT:
self.right_pressed = False
pygame_tutorial_3.py 文件源码
python
阅读 33
收藏 0
点赞 0
评论 0
评论列表
文章目录