def on_key_press(self, event):
if event.type == pygame.KEYDOWN and event.key == pygame.K_UP:
self.scroll(50)
elif event.type == pygame.KEYDOWN and event.key == pygame.K_PAGEUP:
self.scroll(500)
elif event.type == pygame.KEYDOWN and event.key == pygame.K_HOME:
self.scroll('home')
elif event.type == pygame.KEYDOWN and event.key == pygame.K_DOWN:
self.scroll(-50)
elif event.type == pygame.KEYDOWN and event.key == pygame.K_PAGEDOWN:
self.scroll(-500)
elif event.type == pygame.KEYDOWN and event.key == pygame.K_END:
self.scroll('end')
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