def main():
pygame.init()
pygame.font.init()
font = pygame.font.Font(None, 24)
bg = pygame.display.set_mode((800, 600), 0, 24)
bg.fill((255,255,255))
bg.blit(font.render("Click to advance", 1, (0, 0, 0)), (0, 0))
pygame.display.update()
for cursor in [no, arrow]:
TestCursor(cursor)
going = True
while going:
pygame.event.pump()
for e in pygame.event.get():
if e.type == pygame.MOUSEBUTTONDOWN:
going = False
pygame.quit()
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