def block(self, num_filters, num_layers, kernel_size, strides, input_tensor):
x = Conv2D(num_layers, (1, 1), strides=strides)(input_tensor)
x = Activation(selu)(x)
x = Conv2D(num_filters, kernel_size, padding='same')(x)
x = Activation(selu)(x)
x = Conv2D(num_filters*4, (1, 1))(x)
shortcut = Conv2D(num_filters*4, (1, 1), strides=strides,
)(input_tensor)
x = layers.add([x, shortcut])
x = Activation(selu)(x)
return x
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