def get_contours(image, polydb=0.1, contour_range=7, show=False):
# find the contours in the edged image, keeping only the largest ones, and initialize the screen contour
contours = _findContours(image, cv2.RETR_LIST, cv2.CHAIN_APPROX_SIMPLE)
cnts = sorted(contours, key = cv2.contourArea, reverse = True)[:contour_range]
# loop over the contours
screenCnt = None
for c in cnts:
# approximate the contour
peri = cv2.arcLength(c, True) #finds the Contour Perimeter
approx = cv2.approxPolyDP(c, polydb * peri, True)
# if our approximated contour has four points, then we can assume that we have found our screen
if len(approx) == 4:
screenCnt = approx
break
if screenCnt is None:
raise EdgeNotFound()
# sometimes the algorythm finds a strange non-convex shape. The shape conforms to the card but its not complete, so then just complete the shape into a convex form
if not cv2.isContourConvex(screenCnt):
screenCnt = cv2.convexHull(screenCnt)
x,y,w,h = cv2.boundingRect(screenCnt)
screenCnt = numpy.array([[[x, y]], [[x+w, y]], [[x+w, y+h]], [[x, y+h]]])
if show: #this is for debugging puposes
new_image = image.copy()
cv2.drawContours(new_image, [screenCnt], -1, (255, 255, 0), 2)
cv2.imshow("Contour1 image", new_image)
cv2.waitKey(0)
cv2.destroyAllWindows()
return screenCnt
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