作者:cemeye
项目:freebsd-base-graphic
//=======MAIN=====
int main(int argc, char *argv[])
{
progname = argv[0];
UnityBegin("rc_cmdlength.c");
RUN_TEST(test_EvaluateCommandLength, 15);
return (UnityEnd());
}
作者:ajinkya9
项目:netbsd-sr
//=======MAIN=====
int main(int argc, char *argv[])
{
progname = argv[0];
UnityBegin("numtohost.c");
RUN_TEST(test_LoopbackNetNonResolve, 9);
return (UnityEnd());
}
作者:jameshomunho
项目:BlinkingWithButto
//=======MAIN=====
int main(void)
{
Unity.TestFile = "test_LEDSM.c";
UnityBegin();
RUN_TEST(test_ledSM_state_will_go_LED_BLINKING_ON_with_button_released, 59);
return (UnityEnd());
}
作者:darklord131
项目:ComplexExpressio
//=======MAIN=====
int main(void)
{
Unity.TestFile = "test_Callback.c";
UnityBegin();
RUN_TEST(test_module_generator_needs_to_be_implemented, 14);
return (UnityEnd());
}
作者:exercis
项目:x
int main(void)
{
UnityBegin("test/test_hello_world.c");
RUN_TEST(test_hello);
return UnityEnd();
}
作者:jasonchuah9
项目:JasonShuntingYar
//=======MAIN=====
int main(void)
{
Unity.TestFile = "test_OperatorEvaluate.c";
UnityBegin();
RUN_TEST(test_operator_evaluate_should_calculate_2_PLUS_3, 14);
return (UnityEnd());
}
作者:berdroi
项目:Unit
//=======MAIN=====
int main(void)
{
UnityBegin("testdata/testsample.c");
RUN_TEST(test_TheFirstThingToTest, 21);
RUN_TEST(test_TheSecondThingToTest, 43);
return (UnityEnd());
}
作者:ajinkya9
项目:netbsd-sr
//=======MAIN=====
int main(int argc, char *argv[])
{
progname = argv[0];
UnityBegin("prettydate.c");
RUN_TEST(test_ConstantDate, 10);
return (UnityEnd());
}
作者:2asof
项目:freebs
//=======MAIN=====
int main(int argc, char *argv[])
{
progname = argv[0];
UnityBegin("refidsmear.c");
RUN_TEST(test_refidsmear, 36);
return (UnityEnd());
}
作者:kenmunya
项目:LinkedList-update
//=======MAIN=====
int main(void)
{
Unity.TestFile = "test_linkedList.c";
UnityBegin();
RUN_TEST(test_create_linkedList_should_return_initialized_linkedList_object, 8);
RUN_TEST(test_List_addLast_should_add_last_third_element, 73);
return (UnityEnd());
}
作者:ajinkya9
项目:netbsd-sr
//=======MAIN=====
int main(int argc, char *argv[])
{
progname = argv[0];
UnityBegin("bug-2803.c");
RUN_TEST(test_main, 18);
RUN_TEST(test_main, 18);
return (UnityEnd());
}
作者:wrpaap
项目:librarie
//=======MAIN=====
int main(void)
{
UnityBegin("../test/memory_get_test.c");
RUN_TEST(test_assign_memory_get, 12);
RUN_TEST(test_memory_get_width, 68);
RUN_TEST(test_assign_memory_get_then_get, 157);
return (UnityEnd());
}
作者:fgke
项目:netbsd-sr
//=======MAIN=====
int main(int argc, char *argv[])
{
progname = argv[0];
UnityBegin("refnumtoa.c");
RUN_TEST(test_LocalClock, 12);
RUN_TEST(test_UnknownId, 13);
return (UnityEnd());
}
作者:ThrowTheSwitc
项目:blink
//=======MAIN=====
int main(void)
{
Unity.TestFile = "test_LED.c";
UnityBegin();
RUN_TEST(test_LED_Init_should_initialize_the_LED_OFF, 13);
RUN_TEST(test_LED_Toggle_should_toggle_the_LED, 25);
return (UnityEnd());
}
作者:kenmunya
项目:PIC18SimulatorOl
//=======MAIN=====
int main(void)
{
Unity.TestFile = "test_POPOperation.c";
UnityBegin();
RUN_TEST(test_pop_should_pop_the_next_value, 9);
RUN_TEST(test_pop_operand1_is_not_off, 34);
return (UnityEnd());
}
作者:webhos
项目:nt
//=======MAIN=====
int main(int argc, char *argv[])
{
progname = argv[0];
UnityBegin("humandate.c");
RUN_TEST(test_RegularTime, 8);
RUN_TEST(test_CurrentTime, 9);
return (UnityEnd());
}
作者:chaick
项目:tdd_book_cod
//=======MAIN=====
int main(void)
{
Unity.TestFile = "test/testdata/mocksample.c";
UnityBegin();
RUN_TEST(test_TheFirstThingToTest, 21);
RUN_TEST(test_TheSecondThingToTest, 43);
return (UnityEnd());
}
作者:soofat
项目:Coordinat
//=======MAIN=====
int main(void)
{
Unity.TestFile = "test_Coordinate.c";
UnityBegin();
RUN_TEST(test_setCoordinate_should_return_proper_coordinates, 9);
RUN_TEST(test_multiplyCoordinate_should_return_proper_multiplied_coordinates, 27);
return (UnityEnd());
}
作者:webhos
项目:nt
//=======MAIN=====
int main(int argc, char *argv[])
{
progname = argv[0];
UnityBegin("numtoa.c");
RUN_TEST(test_Address, 8);
RUN_TEST(test_Netmask, 9);
return (UnityEnd());
}
作者:OptecIn
项目:FocRot_F
//=======MAIN=====
int main(void)
{
Unity.TestFile = "test_CommandProcessing.c";
UnityBegin();
RUN_TEST(test_InterpretCommandString_should_set_command_to_HELLO_CMD_for_string_HELLO, 8);
RUN_TEST(test_InterpretCommandString_should_set_command_to_HALT_CMD_for_string_HALT, 18);
return (UnityEnd());
}