public void loadPlayersFromDisk() {
file = new PluginFile(main, "players", FileType.YAML);
YamlConfiguration config = file.returnYaml();
for (String key : config.getConfigurationSection("").getKeys(false)) {
// Only convert online players to PlayerObject and add to Map.
// for (Player online : Bukkit.getOnlinePlayers()) {
UUID uuid = UUID.fromString(key);
// if (!online.getUniqueId().equals(uuid))
// continue;
PlayerObject p = new PlayerObject(uuid);
PKStates state = PKStates.getStateByString(config.getString(key + ".pk-state"));
boolean inGeckRange = config.getBoolean(key + ".in-geck-range");
long lastPlayerKill = config.getLong(key + ".last-player-kill");
int playerKills = config.getInt(key + ".kills");
p.setPkState(state);
p.setPlayerKills(playerKills);
p.setPlayerInRangeOfGeck(inGeckRange);
p.setLastPlayerKillTime(lastPlayerKill);
mtPlayers.put(uuid, p);
// }
}
}
PlayerManager.java 文件源码
java
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