public void savePlayersToDisk() {
YamlConfiguration config = file.returnYaml();
if (mtPlayers.isEmpty())
return;
for (PlayerObject p : mtPlayers.values()) {
String uuid = p.getUuid().toString();
config.set(uuid + ".pk-state", p.getPkState().name());
config.set(uuid + ".kills", p.getPlayerKills());
config.set(uuid + ".ingame-name", p.getCurrentIngameName());
config.set(uuid + ".in-geck-range", p.isPlayerInRangeOfGeck());
config.set(uuid + ".last-player-kill", p.getLastPlayerKillTime());
// if (config.get(uuid + ".first-join-time") == null)
// config.set(uuid + ".first-join-time", p.getJoinTime());
}
mtPlayers.clear();
file.save(config);
}
PlayerManager.java 文件源码
java
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