def run():
# ask user for difficulty
q_app = QtWidgets.QApplication([])
q_widget = QtWidgets.QWidget()
dialog = QtWidgets.QMessageBox(q_widget)
dialog.addButton('Easy', QtWidgets.QMessageBox.ActionRole)
dialog.addButton('Medium', QtWidgets.QMessageBox.ActionRole)
dialog.addButton('Hard', QtWidgets.QMessageBox.ActionRole)
dialog.addButton('Impossible', QtWidgets.QMessageBox.ActionRole)
dialog.setText('Choose difficulty:')
ret = dialog.exec_()
easy, medium, hard, impossible = range(4)
sim_time = None
if ret == easy:
sim_time = 1
elif ret == medium:
sim_time = 3
elif ret == hard:
sim_time = 5
elif ret == impossible:
sim_time = 8
mp.set_start_method('spawn')
gui_process = mp.Process(target=start_client.main)
gui_process.start()
run_game.main(BlackAgent='human', WhiteAgent='monte_carlo',
sim_time=sim_time, gui=True)
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