@SubscribeEvent
public void onPlayerJoinClient(final ClientConnectedToServerEvent event){
(new Thread(){
@Override
public void run(){
while(FMLClientHandler.instance().getClientPlayerEntity() == null)
try{
Thread.sleep(100);
}catch(InterruptedException e){
}
tryNotifyClient(FMLClientHandler.instance().getClientPlayerEntity());
}
}).start();
}
VersionChecker.java 文件源码
java
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项目:IngameAccountSwitcher
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