FMLOutboundHandler.java 文件源码

java
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项目:CustomWorldGen 作者:
@Override
public List<NetworkDispatcher> selectNetworks(Object args, ChannelHandlerContext context, FMLProxyPacket packet)
{
    ImmutableList.Builder<NetworkDispatcher> builder = ImmutableList.builder();
    for (EntityPlayerMP player : FMLCommonHandler.instance().getMinecraftServerInstance().getPlayerList().getPlayerList())
    {
        NetworkDispatcher dispatcher = player.connection.netManager.channel().attr(NetworkDispatcher.FML_DISPATCHER).get();
        if (dispatcher != null) builder.add(dispatcher);
    }
    return builder.build();
}
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