@Override
public boolean removedByPlayer(World world, BlockPos pos, EntityPlayer player, boolean willHarvest) {
Coord here = new Coord(world, pos);
TileEntityCommon tec = here.getTE(TileEntityCommon.class);
if (tec == null) {
if (!world.isRemote) {
new Notice(here, "There was no TileEntity!").send(player);
}
return world.setBlockToAir(pos);
}
boolean ret = tec.removedByPlayer(player, willHarvest);
if (!world.isRemote && !ret) {
FMLProxyPacket description = tec.getDescriptionPacket();
Core.network.broadcastPacket(player, here, description);
here.sendRedraw();
}
return ret;
}
BlockFactorization.java 文件源码
java
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项目:Factorization
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