@Override
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn,
EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) {
if (!worldIn.isRemote)
if (state.getValue(HOLDER))
FMLNetworkHandler.openGui(playerIn, TF2weapons.instance, 2, worldIn, pos.getX(), pos.getY(),
pos.getZ());
else
for (int x = -1; x < 2; x++)
for (int y = -1; y < 2; y++)
for (int z = -1; z < 2; z++)
if (worldIn.getBlockState(pos.add(x, y, z)).getBlock() instanceof BlockUpgradeStation
&& worldIn.getBlockState(pos.add(x, y, z)).getValue(HOLDER)) {
FMLNetworkHandler.openGui(playerIn, TF2weapons.instance, 2, worldIn, pos.getX() + x,
pos.getY() + y, pos.getZ() + z);
return true;
}
return true;
}
BlockUpgradeStation.java 文件源码
java
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项目:Mods
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