BlockUpgradeStation.java 文件源码

java
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项目:Mods 作者:
@Override
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn,
        EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) {
    if (!worldIn.isRemote)

        if (state.getValue(HOLDER))
            FMLNetworkHandler.openGui(playerIn, TF2weapons.instance, 2, worldIn, pos.getX(), pos.getY(),
                    pos.getZ());
        else
            for (int x = -1; x < 2; x++)
                for (int y = -1; y < 2; y++)
                    for (int z = -1; z < 2; z++)
                        if (worldIn.getBlockState(pos.add(x, y, z)).getBlock() instanceof BlockUpgradeStation
                                && worldIn.getBlockState(pos.add(x, y, z)).getValue(HOLDER)) {
                            FMLNetworkHandler.openGui(playerIn, TF2weapons.instance, 2, worldIn, pos.getX() + x,
                                    pos.getY() + y, pos.getZ() + z);
                            return true;
                        }
    return true;
}
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