/**
* Send info about the golems (iron and snow) to all players around a certain radius of them.
*
* Server -> Client
*
*/
public static void sendEnchantedGolemInfoMessage(EntityLiving golem, ExtendedGolem properties) {
if (golem != null && properties != null) {
int[] ids = GolemEnchantment.convert(properties.getEnchantments());
if (ids.length > 0) {
MessageGolemEnchantments message = new MessageGolemEnchantments(golem.getEntityId(), ids);
TargetPoint target = new TargetPoint(golem.dimension, golem.posX, golem.posY, golem.posZ, 64.0D);
// Debug
LogHelper.info("~~Sending Message - Enchanted Iron Golem info~~");
LogHelper.info(" target: " + target);
LogHelper.info(" " + message.toString());
// Sends a message to the player, with the golem extra info
ModVillagerTweaks.NetworkWrapper.sendToAllAround(message, target);
}
}
}
NetworkHelper.java 文件源码
java
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项目:VillagerTweaks
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