@Override
public IMessage handleClientMessage(EntityPlayer player, MessageSyncPrice message, MessageContext ctx) {
if ((player != null) && (message != null) && (ctx != null)) {
if (player.getEntityWorld().getTileEntity(message.pos) instanceof TileEntityStockCrate) {
TileEntityStockCrate crate = (TileEntityStockCrate) player.getEntityWorld().getTileEntity(message.pos);
crate.setAmount(message.amount);
}
}
return null;
}
MessageSyncPrice.java 文件源码
java
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项目:Never-Enough-Currency
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